赤峰 妙
TAE AKAMINE
PERSONAL Travelers to travel the world.Once in a while to visit the city to see the sights antiques, curiosities collected store of Olcott.Fight by changing the chain, take advantage of the long-range performance of the lightness and firearm empty-handed.Etc. termed No. Apocalypse on the bike, the sense is bad.It says tourism incidentally, but in fact she also Serena is in the mood.
PROFILE
height170cmweightsecret
age22birthdayFebruary 29
likesweet food
HateIncomplete
COMMAND
Throw +BCommand normal
Throw + / / / B/CCommand normal
AAACommand normal
BBBCommand normal
CCCommand normal
C PressCommand normal
ACommand normal
BCommand normal
CCCommand normal
DCommand normal
AACommand normal
JBCommand normal
JBCommand normal
JBCommand normal
BCommand normal
JDApple Star
AANGST
BWUD
/ / / ABthrow
CSLIH
DMistycal machine gun
DSTART No.Apocalypse
BInjection air
CInjection ground
IMAGE (Normal)
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
Easy to use in the combo.
Aerial from AShort B.
--
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
A
It is the smallest gap
Jump around
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
C
Easy to use in the combo.
Aerial from AShort B.
--
IMAGE (special)
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.
JD
Next to long, because it does not stretch even damage judgment strong.Possible pursuit by a wall bound trigger at the counter on the wall end.
Low profile, can be avoided by crouching. Landing rigidity exists.